University of Washington researchers have developed a method that uses a gaming graphics video card to control plasma formation in their prototype fusion reactor.

The elusive nuclear fusion offers the potential for a safe, clean and abundant energy source. The process, which also occurs in the sun, involves plasmas, fluids composed of charged particles, being heated to extremely high temperatures so that the atoms fuse together, releasing abundant energy.

One challenge to performing this reaction on Earth is the dynamic nature of plasmas, which must be controlled to reach the required temperatures that allow fusion to happen.

UW researchers have developed a method that uses a gaming graphics card to control plasma formation in their prototype fusion reactor. Shown here is a view from inside the reactor: Plasma (bright streams) enters from the injectors on the top of the device and then organizes into a ring around the two cones visible in the middle (view here is from the side of the ring). These plasma streams move very quickly — this video is only three-thousandths of a second long. Image Credit: University of Washington. Click image to run the video.

 

Now researchers at the University of Washington have developed a method that harnesses advances in the computer gaming industry. The method uses a gaming graphics card, or GPU, to run the control system for their prototype fusion reactor.

The team results have been published in Review of Scientific Instruments.

Co-author Chris Hansen, a UW senior research scientist in the aeronautics and astronautics department explained, “You need this level of speed and precision with plasmas because they have such complex dynamics that evolve at very high speeds. If you cannot keep up with them, or if you miss predict how plasmas will react, they have a nasty habit of going in the totally wrong direction very quickly.”

“Most applications try to operate in an area where the system is pretty static. At most all you have to do is ‘nudge’ things back in place. In our lab, we are working to develop methods to actively keep the plasma where we want it in more dynamic systems,” said Hansen.

The UW team’s experimental reactor self-generates magnetic fields entirely within the plasma, making it potentially smaller and cheaper than other reactors that use external magnetic fields.

“By adding magnetic fields to plasmas, you can move and control them without having to ‘touch’ the plasma,” Hansen said. “For example, the northern lights occur when plasma traveling from the sun runs into the Earth’s magnetic field, which captures it and causes it to stream down toward the poles. As it hits the atmosphere, the charged particles emit light.”

The UW team’s prototype reactor heats plasma to about 1 million degrees Celsius (1.8 million degrees Fahrenheit). This is far short of the 150 million degrees Celsius necessary for fusion, but hot enough to study the concept.

At UW the plasma forms in three injectors on the device and then these combine and naturally organize into a doughnut-shaped object, like a smoke ring. These plasmas last only a few thousandths of a second, which is why the team needed to have a high-speed method for controlling what’s happening.

Previously, researchers have used slower or less user-friendly technology to program their control systems. So the team turned to an NVIDIA Tesla GPU, which is designed for machine learning applications.

Lead author Kyle Morgan, a UW research scientist in the aeronautics and astronautics department said, “The GPU gives us access to a huge amount of computing power. This level of performance was driven by the computer gaming industry and, more recently, machine learning, but this graphics card provides a really great platform for controlling plasmas as well.”

Using the graphics card, the team could fine-tune how plasmas entered the reactor, giving the researchers a more precise view of what’s happening as the plasmas form – and eventually potentially allowing the team to create longer-living plasmas that operate closer to the conditions required for controlled fusion power.

“The biggest difference is for the future,” Hansen said. “This new system lets us try newer, more advanced algorithms that could enable significantly better control, which can open a world of new applications for plasma and fusion technology.”

Computer gamers and computer producers know how vast the increase can be in computing power when the processing is split or combined with the multi core processor chip and the ever increasing power of the video processor. And no one in those industries are satisfied with the performance now or likely ever will be. While your humble writer isn’t a gamer, he is quite impressed with the progress and thankful for the gamers who drive such immense improvements that soon find their way to everyone else.

There is plenty of confidence here that the UW team will hold their plasma much longer and find the path to higher temperatures. Time will tell if the 150 million degrees can be obtained, but never count out human ingenuity.


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